Expedition (Expedition 3)
Expeditions are perilous. Your Raider will carry all their possessions into the unknown beyond the Rust Belt. In return, your next Raider gains a unique edge that lasts until the next Expedition departs.
6
Phases
16
Unique Items
466
Total Items Needed
Phase 1: Foundation
Building the base structure and frame of the caravan
Required Items
Phase 2: Core Systems
Connecting wiring, ventilation, and essential power systems
Required Items
Phase 3: Framework
Building walls and roof, installing core systems, and defining the interior layout
Required Items
Phase 4: Outfitting
Adding storage, workbenches, utilities, and personal touches
Required Items
Phase 5: Load Stage
Loading the caravan with vital supplies. Combat gear, survival equipment, provisions, and repair materials are needed to fully prepare for the Expedition
Value Requirement
Phase 6: Departure
Your caravan is fully stocked and your Raider is ready to depart on the Expedition! Upon departure, all items remaining in your Raider’s stash will be contributed to the Expedition, and your next Raider can earn up to five skill points based on the total value of those items.